![]() In case it needs repeating: use the left trigger to lock on to enemies once they are aware of you. I’ve seen some streamers struggle with things that seemed second nature to me having played other 3D Zeldas before. If you use all the tools you have available you should be able to get through most fights without too much trouble, but if you just try to attack with your weapons straight on without using the perfect dodge and block mechanics then you can get beat up pretty I don’t know your familiarity with past Zelda games, but in retrospect, I think this game probably tutorializes combat the least compared to most of them. Something as simple as starting an encounter by using a fire arrow to detonate explosives, or smacking enemies with environmental objects can make a big difference. It doesn't have to be some super fancy speedrunner trick that's difficult to pull off. Overall I'd say that the game rewards thinking outside the box. If you haven't upgraded your stasis power yet I highly recommend that. Obviously the same is true of the stasis/bombs/magnetic powers that can either directly affect enemies or be used in the environment. They're all useful in combat in various ways and can help in difficult encounters. I'm another person who never really struggled that much with the game, despite not being great at games and never learning the perfect shield block or perfect dodge mechanics (you should definitely learn those.)Īlso, are you using your Divine Beast powers to help you out of a jam? If you've defeated two of the beasts that means you have two powers. Have you been capturing fairies? They can help a lot if you're struggling and dying, though obviously so can potent foods (though you need to be somewhat selective in what you cook to avoid having a lot of low utility stuff in your inventory.) If you haven’t found this NPC, go to him immediately, you were meant to encounter him way earlier in the game than you currently are. Expanding your inventory lets you carry a larger set of decent durability weapons with you and still have weapons left over even after fighting a tough mini boss enemy. But if you instead did some crazy hill climbing to get to the village, it’s possible you never encountered him, and just have dozens or hundreds of Korok seeds sitting on your collectibles screen. You’re meant to find him if you just follow the normal trail from the Great Plateau to Kakariko Village (he is on the trail just outside the village). There is a broccoli-looking big plant man NPC that you talk to who will expand your inventory size if you give him Korok seeds. Is your number of inventory slots the same now as when you started the game? I guess this might be one of the only truly critical things you could’ve missed. The weapons carried by Lizalfos or Lynel have good durability, but most other weapons named after enemies break very quickly. Sadly, the durability of items is never shown numerically to the player, but all wood/bone weapons have dramatically lower durability than any weapons made of metal/ancient Guardian technology. Are you mostly carrying low durability weapons? The skeleton weapons (literally an arm made of bone) and bokoblin/moblin weapons (made of wood/bone) are plentiful because many enemies carry them, but I don’t think they’re really worth carrying or using. ![]() It’s good to hear that you’re trying to boost your HP and armour rating to match the increased difficulty, but usually your weapons should match enemy difficulty automatically. The weapons you find tend to match the difficulty of enemies, so it’s strange to hear that every fight is depleting most of the weapons you’re carrying. Also as this difficulty increases, the weapons/items you find start to increasingly have random bonuses on them like “+durability” or “+damage”. As the game difficulty increases, the enemy tier (normal-blue-black-silver) starts to increase as does the kind of weapons that enemies/chests have (low damage weapons like basic traveller’s sword or boko club are quickly phased out). ![]() Are you playing on Master Mode? Your experience seems somewhat normal for that mode, but very unusual for the normal mode.Įither way, the way the game’s difficulty works is a little convoluted, but skipping past what increases it, the way it increases is uniform AFAIK. ![]()
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